2024
Q1 2024
MOMO 1.0 Launch: Release of the initial version of MOMO.
Global User Growth: Implementation of the international user expansion plan.
Expanding Telegram Reach: Increasing users in the Telegram ecosystem.
Segmented User Engagement Approach
Q2 2024
New Version of Official Website Launch
WL Node Launch, Public Node Sales
Launch of the Game "Knock at Coconut"
Launch of the "PiggyLand" Pre-Mint Event
Q3 2024
Launch of the First Ecosystem Game: Introduction of the inaugural MOMO ecosystem game, "PiggyLand."
MOMO 2.0 Launch: Rollout of the "Game Matrix," a platform integrating multiple games, allowing users to experience a variety of games in a unified environment.
Developer Platform Initiative: Establishment of a platform specifically designed for game developers, offering necessary tools and resources to develop and deploy games based on the MOMOAI ecosystem.
Implementation of Developer Support Program: Introduction of a range of support measures, including technical support, financial assistance, and marketing promotion, to attract and incentivize developers to join the MOMOAI ecosystem.
Q4 2024
Partnership Network: Establishment of cooperative relationships with other projects and platforms within the industry, increasing the user base and market influence through cross-platform collaboration.
MomoX Program: xhero - SOL+Blinks+Twitter Eco Social Fission Game: The MomoX program creates a new type of social gaming experience based on a deep understanding of Blinks technology and the Twitter ecosystem, combining the convenience of Blinks with the social attributes of Twitter to explore innovative models of Web3 gaming.
MomoX Technical Integration and Prototyping: Completion of the integration of Blinks technology with the Twitter ecosystem. Development of an initial game prototype to demonstrate core functionalities and social fission mechanisms.
User Testing and Feedback: Conduct user testing on the prototype and gather feedback. Optimize user experience and game performance based on feedback.
Official Launch and Marketing Promotion: Official release of the refined game. Execution of marketing promotion plans to attract users and build a community.
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